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Mania mod manager access to d3d9
Mania mod manager access to d3d9












mania mod manager access to d3d9

The output from the dump file looks like this:Ģ3:34:06:394 | INFO | Initializing crosire's ReShade version '4.6.0.823' (64-bit) built on ' 20:15:43' loaded from "C:\Program Files\Guild Wars 2\bin64\ReShade64.dll" into "C:\Program Files\Guild Wars 2\Gw2-64.exe". I did exactly as I have described with my new rig and it didn't work. That is how I had it working before on my old Windows 7 rig and it worked fine, though that was ReShade 3.4.1. The idea is that you rename the ReShade d3d9.dll to ReShade64.dll and leave it in bin64 with the ARCDPS d3d9.dll and d3d9_chainload.dll. In order to use ARCDPS or any other mods with ReShade someone came up with a chain loader, d3d9_chainload.dll. ReShade runs fine like this but I also want to use ARCDPS. ReShade does not run when you have the files there so I moved them to the bin64 folder. I downloaded ReShade 4.6.0 and ran as admin which puts d3d9.dll, ReShade.ini and reshade-shaders folder in the base directory for Guild Wars 2.

mania mod manager access to d3d9

I don't have a clue what the new user would have to do with anything but before it was working and now it isn't. This situation is extremely frustrating because I had it working before on my old PC, I had it working on my new PC (built this weekend) then I had an issue with Windows 10, had to create a new user account and now it isn't working. Maybe someone can help me interpret the dump file so that I can get this working. I know that this isn't supported by ReShade themselves but I'm hoping that someone is feeling charitable. I am having a bear of a time getting ReShade to run with ARCDPS in Guild Wars 2.














Mania mod manager access to d3d9